Hi all
This was streamed live today, and there are witnesses that I played 37 Ba4 immediately or at least tried to
http://en.lichess.org/WgiJzGpg#79
Is there a possibilty of introducing "time seal" so this can't happen?! The move time cost is given as 10 seconds - I did notice the move wasn't registered for what seemed to be an eternity.
I am not sure if I lost Internet connection or something - or could it be the number of spectators for that particular game?! It was an intense part of the tournament - is it possible the number of spectators or combined followers of the two players in question can cause an artificial delay?! If this is the case, can there be an option to not show spectators, or minimise the "relay overhead" to spectators or followees on the site.
Is another possibility to introduce some sort of client "time seal" - so the exact time a move is played is recorded by the client side?!
This was streamed live today, and there are witnesses that I played 37 Ba4 immediately or at least tried to
http://en.lichess.org/WgiJzGpg#79
Is there a possibilty of introducing "time seal" so this can't happen?! The move time cost is given as 10 seconds - I did notice the move wasn't registered for what seemed to be an eternity.
I am not sure if I lost Internet connection or something - or could it be the number of spectators for that particular game?! It was an intense part of the tournament - is it possible the number of spectators or combined followers of the two players in question can cause an artificial delay?! If this is the case, can there be an option to not show spectators, or minimise the "relay overhead" to spectators or followees on the site.
Is another possibility to introduce some sort of client "time seal" - so the exact time a move is played is recorded by the client side?!