lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/PzVA7eBA"] [Date "2021.03.28"] [White "realramildinho"] [Black "HendrixW"] [Result "0-1"] [UTCDate "2021.03.28"] [UTCTime "20:10:44"] [WhiteElo "1217"] [BlackElo "1261"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+66"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 15 → -3.86) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 e6?? { (-5.10 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 dxe6 4. Na3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Rxg8 8. g4 Bxf2) 4... Qxd2 5. Qxd2 Bxa3 6. bxa3 Kd8?? { (Mate in 11 → 3.66) Lost forced checkmate sequence. b5 was best. } (6... b5 7. Bxb5 Nc6 8. Bxc6 Rb8 9. Bxe8 Rb5 10. Bxb5 Ba6 11. Bxa6 Nh6 12. Qxh6 gxh6 13. Bxh6) 7. Qxd8 e5?? { (3.07 → Mate in 12) Checkmate is now unavoidable. b5 was best. } (7... b5 8. Bxb5) 8. Qxg8 Rxg8 9. Bh6 gxh6 10. Bc4?? { (Mate in 10 → 1.48) Lost forced checkmate sequence. g4 was best. } (10. g4 Bxg4 11. Nf3 Bxf3 12. h4 Bxh1 13. Ba6 bxa6 14. f3 Bxf3 15. h5 Bxh5 16. Ke2 Bxe2) 10... Rxg2 11. Ne2?? { (1.43 → Mate in 8) Checkmate is now unavoidable. h3 was best. } (11. h3 Bxh3) 11... Rxh2 12. Rxh2 Be6 13. Rxh6 Bxc4 14. Rxh7 Bxe2 15. Kxe2 Nd7 16. Rxd7 e4 17. Rxc7 e3?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rd8 was best. } (17... Rd8 18. Rxb7 Rd4 19. Rxa7 Rd1 20. Rxd1 e3 21. fxe3#) 18. Rxb7 exf2 19. Rxa7 Rxa7 20. Kxf2 Rxa3 21. Kf3?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Rb1 was best. } (21. Rb1 Rxa2 22. Rb2 Rxb2 23. Kg3 Rxc2 24. Kh2 Rxh2#) 21... Rxf3 22. c3 Rxc3 23. Rc1 Rxc1 24. a3 Rc5 25. a4 Rb5 26. axb5# { Game ends by variant rule. } 0-1