lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Casual Antichess game"] [Site "https://lichess.org/Dpi2iPZw"] [Date "2024.05.15"] [White "Chessdreamer2020"] [Black "ValeriiDE"] [Result "1-0"] [UTCDate "2024.05.15"] [UTCTime "17:54:07"] [WhiteElo "1558"] [BlackElo "1500"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... b5 2. Bxb5 c6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 Nc4 7. Bxc4) 3. Bxc6 dxc6 4. h3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. h4 Bxc2 7. Na3 Bxe4 8. h5 Bxg2 9. Nc2) 4... Bxh3 5. Nxh3 Qxd2 6. Bxd2 g5 7. Nxg5 h6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. h5 was best. } (7... h5 8. Rxh5 Rxh5 9. Qxh5 Na6 10. Nxf7 Kxf7 11. Qxf7 Rb8 12. Qxf8 Rxb2 13. Qxe7) 8. Rxh6 Rxh6 9. Nxf7 Kxf7 10. Bxh6 Nxh6 11. g4?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qd6 was best. } (11. Qd6 exd6 12. e5 dxe5 13. b4 Bxb4 14. c4 Bxe1 15. c5 Bxf2 16. Na3 Bxc5) 11... Nxg4 12. Qxg4 Kg6 13. Qxg6 Bg7 14. Qxc6 Nxc6?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Bxb2 was best. } (14... Bxb2 15. Qxa8 Bxa1 16. Qxa7 e6 17. Qxb8 Be5 18. Qxe5#) 15. Nd2 Bxb2 16. a3?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Nc4 was best. } (16. Nc4 Bxa1 17. Nb6 axb6 18. a4 Rxa4 19. Kd2 Rxe4 20. f4 Rxf4 21. Kc3 Bxc3#) 16... Bxa3 17. Rxa3 Na5 18. Rxa5 Rh8 19. Rxa7 Ra8?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. Rh2 was best. } (19... Rh2 20. Rxe7 Rxf2 21. Kxf2#) 20. Rxa8 e6 21. c4 e5 22. f4 exf4 23. Nb3 f3 24. Ke2?? { (Mate in 7 → 1.76) Lost forced checkmate sequence. Kd1 was best. } (24. Kd1 f2 25. Nc5 f1=N 26. Kd2 Nxd2 27. Nb3 Nxe4 28. Nc5 Nxc5 29. Ra6 Nxa6) 24... fxe2 25. Rd8?? { (1.78 → Mate in 8) Checkmate is now unavoidable. Rg8 was best. } (25. Rg8 e1=K 26. Nd2 Kxd2 27. c5 Ke2 28. Ra8 Kf2 29. e5 Kg3 30. e6 Kg4) 25... e1=R?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. e1=B was best. } (25... e1=B 26. Nd4 Bc3 27. Ra8 Bxd4 28. c5 Bxc5 29. Ra7 Bxa7 30. e5 Bc5 31. e6) 26. Rd1 Rxd1 27. Nc1 Rxc1 28. c5 Rxc5 29. e5 Rxe5# { Game ends by variant rule. } 1-0